The narrative behind Mortal Kombat 1 sees the fire god Liu Kang remaking the Mortal Kombat universe, allowing NetherRealm to reimagine the series’ classic cast of characters – Liu Kang, Scorpion, Sub-Zero, Raiden, Kung Lao, Kitana, Mileena, Shang Tsung and Johnny Cage have been confirmed so far, but more are coming, including Kameo Fighters.
While this aims to be a defining new story mode for a fighting game, with a deep cinematic narrative, it’s also rather curious to see NetherRealm rebooting the series… again. We’re 12 years on from the 2011 Mortal Kombat, which featured some timey-wimey stuff to let them retell the origins of the franchise, and have then had two very well regarded entries in the series with Mortal Kombat X and Mortal Kombat 11. Now, instead of continuing that story with Mortal Kombat 12, they’re rebooting it again, like it’s a Spider-Man movie or something.
“Mortal Kombat 1 marks a new beginning for the franchise and we couldn’t be more excited to share this original storyline and fresh take on classic characters with our fans,” said Ed Boon, Chief Creative Officer, NetherRealm Studios and Co-Creator of Mortal Kombat.
A game beta will be held in August, with access to this granted to those who pre-order the game, as well as getting Shang Tsung as a playable character. The Premium Edition and Kollector’s Editions will also feature a Kombat Pack that includes a Jean-Claude Van Damme skin for Johnny Cage – that’s weird considering that Van Damme is actually Guile from the Street Fighter movie.
In our Mortal Kombat 11 we scored it 7/10 in our review way back in 2019, “This game is the pinnacle of Mortal Kombat action,” said Miguel at the time. “Fights are fluid, weighty, and gorgeous to look at. Unfortunately, that tightly-designed gameplay is bogged down by a grindy system of loot and consumables that only serves to artificially extend your playtime in the most tedious ways imaginable. There is so much heart and care put into this game, from the combat to the gorgeous visuals and memorable story, but that effort feels nullified by the desperate attempt to twist an iconic video game franchise into just another endlessly online service game.”